In grad. classes (such as Instructional Apps. of the Internet) we are pushed to use technology to create instructional materials (such as instructional websites, podcasts, webquests, and screencasts) that foster learning within classrooms (whether face-to-face or online). As educators, we also encourage students to explore and use technology to create projects and share ideas. However, sometimes I think we get so wrapped up with trying to keep up with emerging technologies that we fail to think much about where they come from and how they come to be. I enjoyed Catarina Mota’s “Play with Smart Materials” talk that focused on describing and demonstrating a variety of “smart materials,” such as plastics that change shape, paints that conduct electricity, pigments that change color, fabrics that light up, jelly that makes music, and a window that turns from clear to opaque at the flip of a switch; she went on to stress how important it is that we really begin to understand, explore, and tinker with smart materials because “innovation has always been fueled by tinkerers.”
As I watched Mota’s talk, I was compelled to think about the
way schools are typically structured today and how kids are expected to use
technology and learn. Does our current
education system promote creative thinkers who are encouraged to tinker with
materials and ideas in order to create? Sadly, the answer is usually “no.” Our educational system is set up to fill
students with knowledge; however, we need to do a better job of encouraging
students to explore that knowledge and discover how to apply it in creative
ways. It is not enough that students know
how to use different types of emerging technologies; they should be encouraged
more to invent new ways of using current materials/technologies and even to
create new materials through discovery learning.
As educational technologists, it is our responsibility
to help foster the creativity and innovation within students. We need to lead by example how a 21st century
classroom should be structured to promote learning through creative and
exploratory means. Students need to be
provided with opportunities to problem solve and use critical thinking skills
in a variety of meaningful learning experiences. Learning needs to be authentic, engaging, and
problem-based. What good is having
critical thinking and problem solving skills if students do not know how to
effectively apply them to real-world situations? For example, instead of simply telling my
second grade students about magnetic poles and magnetic force, I have them
experiment with magnets in learning centers.
I use problem-based learning activities (like how to move a metal toy
car around a track without touching it) to get students to experiment with
magnetic force, explore its properties, and find new ways to use it (not simply
to stick stuff to the refrigerator). Not
only is this approach to learning exciting, motivating, and engaging for
students, but they must use creative thinking, problem solving, and critical
thinking skills to build their knowledge and create. They become more independent learners and
acquire a thirst for knowledge that is fueled by curiosity. The students we help prepare today are the
innovators of tomorrow; they are the key to a bright future flooded with
emerging technologies.